Mesa 5.0 has been released

Mesa 5.0 has been released. This is a stable release which implements the OpenGL 1.4 specification.

New:
    - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
    - removed some overlooked debugging code
    - glxinfo updated to support GLX_ARB_multisample
    - GLUT now support GLX_ARB_multisample
    - updated DOS driver (Daniel Borca)
Bug fixes:
    - GL_POINT and GL_LINE-mode polygons didn't obey cull state
    - fixed potential bug in _mesa_align_malloc/calloc()
    - fixed missing triangle bug when running vertex programs
    - fixed a few HPUX compilation problems
    - FX (Glide) driver didn't compile
    - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
    - a few EXT functions, like glGenTexturesEXT, were no-ops
    - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
      glMultiDrawArrays and glMultiDrawElements were missing
    - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
    - Pentium 4 Mobile was mistakenly identified as having 3DNow!
    - fixed one-bit error in point/line fragment Z calculation
    - fixed potential segfault in fakeglx code
    - fixed color overflow problem in DOT3 texture env mode