Mesa 4.0.1 has been released

Mesa 4.0.1 has been released. This is a stable bug-fix release.

    New:
      - better sub-pixel sample positions for AA triangles (Ray Tice)
      - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
    Bug fixes:
      - added missing break statements in glGet*() for multisample cases
      - fixed uninitialized hash table mutex bug (display lists / texobjs)
      - fixed bad teximage error check conditional (bug 476846)
      - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
      - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
      - silence some compiler warnings (gcc 2.96)
      - enable the #define GL_VERSION_1_3 in GL/gl.h
      - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
      - fixed glu.h typedef problem found with MSDev 6.0
      - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
      - added missing 'const' to glXGetContextIDEXT() in glxext.h
      - fixed a few glXGetProcAddress() errors (texture compression, etc)
      - fixed start index bug in compiled vertex arrays (Keith)
      - fixed compilation problems in src/SPARC/glapi_sparc.S
      - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
      - use glXGetProcAddressARB in GLUT to avoid extension linking problems
      - provoking vertex of flat-shaded, color-index triangles was wrong
      - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
      - glTexParameter didn't flush the vertex buffer (Ray Tice)
      - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
      - fixed bug in normal length caching (ParaView lighting bug)