Mesa 3.2 has been released
Mesa 3.2 has been released. Here’s what’s new since the beta release:
Bug fixes:
- fixed memcpy bugs in span.c
- fixed missing glEnd problem in demos/tessdemo.c
- fixed bug when clearing 24bpp Ximages
- fixed clipping problem found in Unreal Tournament
- fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
- fixed Loki's 3dfx RGB vs BGR bug
- fixed Loki's 3dfx smooth/flat shading bug in SoF
Changes:
- updated docs/README file
- use bcopy() optimizations on FreeBSD
- re-enabled the optimized persp_textured_triangle() function